The grid and the separate feature display
The catalog describes an eight-by-eight match-three board and uses the category Cluster pays. The gameplay images place the board on the left and a large mechanism on the right. This layout separates symbol activity from feature progress. The number of grid cells is not itself a payline count, and the source does not provide the complete adjacency and settlement rules needed to derive payouts from a photographed arrangement.
What the loading panels introduce
The first panel shows coloured lights beside a miniature board and says collecting magic light points grants abilities. The second connects energy accumulation in the special game with a multiplier increase and a reset of the magic light balls. Those panels explain the relationship between collection and feature progression. They do not specify every energy threshold or provide a timetable for reaching the next level.
Reading the illuminated gameplay scene
In the third image, several board columns are brightly illuminated while coloured symbols remain visible around them. A beam links the board area to the mechanism at the right. Because this is a single frame, it establishes the appearance of an effect but not the complete sequence that caused it. It would be inaccurate to label a particular colour as a guaranteed full-column clear without the missing animation or rule sheet.
The feature screen and its ALL WINS label
The fifth image shows several large glowing orbs on the grid. The right-hand mechanism displays ALL WINS x4 below an energy indicator. This is a visible feature state, distinct from an award for a single coloured symbol. The catalog describes progression through levels with increasing multipliers; the picture identifies one level state without establishing the maximum level or the probability of reaching it.
Separating the result from the underlying board
The fourth image overlays SUPER WIN on the scene. For studying symbols and controls, the fifth image is more informative because the grid and right-hand display remain visible. Balance, Bet and WIN appear separately at the bottom, so the total in a result animation should not be confused with the account balance. No complete orb distribution, RTP or energy conversion table is supplied for an expected-value calculation.
Image review and source
The 5 source-linked images below are retained as distinct files, with captions identifying their visible states. Open an image for the full-size labels. Catalog text and images were checked on 2026-10-13 against the linked JILI record. This is an editorial comparison of published material, not a hands-on play session, RNG audit or payout test. The sponsored Visit partner site link opens an external platform with separate availability and terms.
Treasure Quest FAQ
Is Treasure Quest presented as a line slot?
The source describes a match-three grid and labels it Cluster pays. It does not provide a conventional numbered payline map for the board.
Where is feature progress displayed?
The gameplay images place a large mechanism and energy indicator to the right of the grid. The fifth image also shows an ALL WINS multiplier there.
Does x4 describe every round?
No. It is the multiplier visible in one supplied feature state. The catalog describes level progression, so that picture should not be treated as a universal round setting.
Can a still image explain every orb effect?
No. The gallery shows glowing orbs and illuminated columns, but a still frame does not establish every colour-specific effect or the order of transitions.
Are the energy thresholds published here?
The reviewed catalog explains accumulation and progression without a complete threshold table. This guide does not invent missing values or estimate time to reach a level.





